Orisries Wiki
Mist Kingdom

Fizna

SSR
ShieldInfantryMagic
Fizna

Basic Info

NationMist Kingdom
RaritySSR
RoleShield
Troop TypeInfantry
Damage TypeMagic

Lv.50 Stats

ATK
130.7
Morale
137.6
Command
188.1
Speed
69.3

Skills

Core 1

Don't Touch My Friends

Every 1 turn(s), there is a(n) 35% chance to activate All Dazed: Reduce the DMG dealt for 2 of own troops and Heroes other than self's by 20.58% for 1 turn(s). Grant own brigade's troop: After a basic attack, there is a(n) 35% chance to grant Bless to 1 of own troop (prioritizing Brigade 1): When the troop with Bless is attacked, there is a(n) 100% chance for self to trade place with the target for 1 turn(s), and reduce the DMG taken for self by 11.48% for 1 turn(s).
Lv.4The skill effect receives a slight bonus based on own COM, and the activation chance receives a slight bonus based on own SPD.Lv.7The skill effect receives an extra bonus based on own COM, and the activation chance receives an extra bonus based on own SPD.
Core 2

For the Queen!

At the beginning, increase the chance to use follow-up skill of own brigade's troop by 3.5%, increasing by 1 stack per turn, up to 5 stack(s). Grant own brigade's troop: After taking a basic attack, there is a(n) 50% chance to reduce DMG taken for 2 of own troops other than self by 5.11% for 3 turn(s), up to 3 stack(s), and remove 1 debuff for 2 of own troops and Heroes other than self.
Lv.4The skill effect receives a slight bonus based on own SPD and an extra bonus based on own COM.Lv.7The skill effect receives an extra bonus based on own SPD and a large bonus based on own COM.
Core 3

Bad Guys Back Off

Every 1 turn(s), there is a(n) 35% chance to activate Stumbling Along: Reduce the DMG dealt for 2 of own troops and Heroes other than self's by 20.58% for 1 turn(s). Grant own brigade's troop: After a basic attack, there is a(n) 35% chance to grant Bless to 1 of own troop (prioritizing Brigade 2): When the troop with Bless is attacked, there is a(n) 100% chance for self to trade place with the target for 1 turn(s), and reduce the DMG taken for self by 11.48% for 1 turn(s).
Lv.4The skill effect receives a slight bonus based on own COM, and the activation chance receives a slight bonus based on own SPD.Lv.7The skill effect receives an extra bonus based on own COM, and the activation chance receives an extra bonus based on own SPD.

Signature Weapon

The Shield of the Throne

Stats

Signature WeaponNot EvolvedMax.
Troop HP+10%+20%
COM+11+21
SPD+3+5

This is a massive shield heavy enough to strain several adult male Elves. Its thickness and weight are extremely rare among the Kingdom Army's standard issue equipment. It is said that heavy shields of this caliber were originally intended solely for use as emergency barriers at fortress gates. However, to Fizna, this shield feels as though it's merely "a little heavier than usual." Due to her extraordinary magical power and brute strength, ordinary shields in her hands rarely last more than three battles before deforming from her "accidental overuse of force." Only this specially reinforced and weighted heavy shield can withstand her rough yet astonishingly powerful swings. To onlookers, her clumsy attempts to smash through walls or her tripping over the shield are both laughable and exasperating. Yet in moments of crisis, this shield always appears precisely in front of those in danger. To Fizna, it is not merely an ordinary shield, but a symbol of her unwavering resolve to protect Her Majesty and Commander with her life.

Not Evolved

EX Weapon Core 1

EX Weapon Effect

Grant own brigade's troop: After a basic attack, there is a(n) 20% chance to reduce DMG taken for 2 of own troops other than self by 1.71% for 2 turn(s), up to 2 stack(s), and remove 1 debuff for own Hero and troop.

Max.

EX Weapon Core 1

EX Weapon Effect

Grant own brigade's troop: After a basic attack, there is a(n) 40% chance to reduce DMG taken for 2 of own troops other than self by 10.26% for 2 turn(s), up to 2 stack(s), and remove 1 debuff for own Hero and troop.

Story

Everything is for Her Majesty! Fizna is a self-claimed guard whose loyalty to the Fairy Queen is so absolute she'd lay down her life for her for anything. Though she dearly wants to become one of the Queen's royal guards, she is simply too careless, and she is forever making clumsy mistakes. As a result, Fizna has never managed to pass the official selection. To fulfill her wish, the best she can do is join the kingdom's army as a volunteer and serve as a low-ranking knight. What troubles everyone around her, however, is that when it comes to strength, magic, appetite, and even carelessness, Fizna exceeds other elves several times over. As a result, both the number of accidents she causes and the number of intruders she captures are also several times higher than those of her fellow knights. "Knight Fizna! I shall devote my loyalty to Her Majesty and drive out every villain!"

Body

Female
Gender
178
Height (cm)
74
Weight (kg)
H
Cup
102/69/101
Measurements